This commit is contained in:
lishuo 2022-03-25 09:57:30 +08:00
parent 57940568c9
commit bf48989a9c
21 changed files with 4935 additions and 2521 deletions

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@ -119,5 +119,9 @@ namespace Assets.Scripts.Apis.Models
public int[] RouteIds { get; set; } public int[] RouteIds { get; set; }
//最近骑行列表使用 //最近骑行列表使用
public RouteResult RecentRecord { get; set; } public RouteResult RecentRecord { get; set; }
public string Url { get; set; }
public string FileName { get; set; }
public int FileSize { get; set; }
} }
} }

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@ -1,5 +1,6 @@
using Assets.Scenes.Ride.Scripts; using Assets.Scenes.Ride.Scripts;
using Assets.Scripts.Apis.Models; using Assets.Scripts.Apis.Models;
using ChartAndGraph;
using DG.Tweening; using DG.Tweening;
using Mapbox.Utils; using Mapbox.Utils;
using System; using System;
@ -18,8 +19,8 @@ namespace Assets.Scripts.Scenes.VideoRide
public double speed; public double speed;
public double power; public double power;
protected double elevation; protected double elevation;
protected double cadance; public double cadance;
protected int? heartRate { get; set; } public int? heartRate { get; set; }
public int ticks; public int ticks;
public double totalDistance; public double totalDistance;
protected double currentSlope; protected double currentSlope;
@ -29,8 +30,8 @@ namespace Assets.Scripts.Scenes.VideoRide
protected double currentSlopeDistance; protected double currentSlopeDistance;
protected double lastEndDistance; protected double lastEndDistance;
public double totalClimb; public double totalClimb;
protected Vector2d currentlatLon; public Vector2d currentlatLon;
protected int currentIndex; public int currentIndex;
protected float bearing = 0f; protected float bearing = 0f;
protected MapDataModel mapData; protected MapDataModel mapData;
protected bool isHit = false; protected bool isHit = false;
@ -40,6 +41,11 @@ namespace Assets.Scripts.Scenes.VideoRide
protected VideoGameManager manager { get; set; } protected VideoGameManager manager { get; set; }
Camera camera; Camera camera;
float currenPlayerHeight; float currenPlayerHeight;
//UI对象
protected GameObject headPanel;
protected GraphChartBase graph;
protected ChartDataSourceScript chartDataSourceScript;
protected virtual void Start() protected virtual void Start()
{ {
animator = GetComponent<Animator>(); animator = GetComponent<Animator>();
@ -49,14 +55,9 @@ namespace Assets.Scripts.Scenes.VideoRide
animator.Play("idle"); animator.Play("idle");
camera = Camera.main; camera = Camera.main;
//注解1 var GraphChart = manager.GetCanvasTransform().Find("GraphChart").gameObject;
//得到模型原始高度 chartDataSourceScript = GraphChart.GetComponent<ChartDataSourceScript>();
float size_y = GetComponent<Collider>().bounds.size.y; graph = GraphChart.GetComponent<GraphChartBase>();
//得到模型缩放比例
float scal_y = transform.localScale.y;
//它们的乘积就是高度
currenPlayerHeight = (size_y * scal_y);
} }
protected virtual void Update() protected virtual void Update()
@ -68,12 +69,13 @@ namespace Assets.Scripts.Scenes.VideoRide
{ {
try try
{ {
ComputeNextSlope();//计算下一个坡度
ComputePlayer();//计算人物属性
//animator.Play("touchHead"); //animator.Play("touchHead");
if (manager.IsStart()) if (manager.IsStart())
{ {
ticks++; ticks++;
ComputeNextSlope();//计算下一个坡度 Forward();
ComputePlayer();//计算人物属性
ComputeRecord(); ComputeRecord();
ComputeVideo(); ComputeVideo();
RayCastHit(); RayCastHit();
@ -187,9 +189,6 @@ namespace Assets.Scripts.Scenes.VideoRide
{ {
preSpeed = speed; preSpeed = speed;
speed = Helper.CalculateSpeed(elevation, currentSlope, power, weight, bicycleWeight); speed = Helper.CalculateSpeed(elevation, currentSlope, power, weight, bicycleWeight);
distance = Math.Round(speed / 3600, 5, MidpointRounding.AwayFromZero);
totalDistance += distance;
currentlatLon = manager.Along(totalDistance);
} }
else else
{ {
@ -198,6 +197,13 @@ namespace Assets.Scripts.Scenes.VideoRide
} }
} }
private void Forward()
{
distance = Math.Round(speed / 3600, 5, MidpointRounding.AwayFromZero);
totalDistance += distance;
currentlatLon = manager.Along(totalDistance);
}
protected virtual void ComputeVideo(){ } protected virtual void ComputeVideo(){ }
protected virtual void ComputeRecord() { } protected virtual void ComputeRecord() { }
@ -265,6 +271,10 @@ namespace Assets.Scripts.Scenes.VideoRide
head.transform.position = playerScreenPos; head.transform.position = playerScreenPos;
} }
} }
protected virtual void MoveGraphHead(bool init = false)
{
}
public void Destroy() public void Destroy()
{ {

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@ -0,0 +1,245 @@
using Mapbox.Unity.Map;
using Mapbox.Unity.MeshGeneration.Data;
using Mapbox.Utils;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;
using UnityEngine.UI;
using UnityEngine.Video;
namespace Assets.Scripts.Scenes.VideoRide
{
public class InitMiniMapScript : MonoBehaviour
{
[SerializeField]
AbstractMap _map;
[SerializeField]
Camera _minicamera;
[SerializeField]
GameObject _player;
VideoGameManager cyclingCotroller;
public VideoPlayer playerController;
GameObject _mipMapRoute;
public RectTransform RectRoot;//rawImage
TrailRenderer trail;
Transform uitransform { get; set; }
void Start()
{
cyclingCotroller = FindObjectOfType<VideoGameManager>();
if (cyclingCotroller != null)
{
var mapdata = cyclingCotroller.GetMapData();
//初始化map
//var point = cyclingCotroller.GetCenterCoordinate();
if (_map != null && mapdata != null)
{
_map.OnInitialized += _map_OnInitialized;
_map.OnUpdated += _map_OnUpdated;
_map.Initialize(new Vector2d(mapdata.Center[0], mapdata.Center[1]), 12);
var bbox = mapdata.Bbox;
var targetbounds = new Vector2dBounds(new Vector2d(bbox[1], bbox[0]), new Vector2d(bbox[3], bbox[2]));
var screenBounds = GetScreenBounds();
var z = SetZoomToFitBounds(targetbounds, screenBounds);
}
uitransform = cyclingCotroller.GetCanvasTransform();
RectRoot = uitransform.Find("MiniMap/MiniMap").GetComponent<RectTransform>();
}
trail = transform.parent.Find("Sphere").GetComponent<TrailRenderer>();
trail.startWidth = 5f;
trail.endWidth = 5f;
trail.startColor = new Color(0.9764706f, 0.1882353f, 0.5254902f, 1f);
trail.endColor = new Color(0.9764706f, 0.1882353f, 0.5254902f, 1f);
}
float timer = 0;
private void Update()
{
if (playerController != null)
{
var tr = uitransform.Find("MiniMap/MiniMap/arrow");
tr.SetSiblingIndex(9999);
var pos = _map.GeoToWorldPosition(playerController.currentlatLon);
pos.y += 15f;
_player.transform.localPosition = pos;
Vector2 vp2 = _minicamera.WorldToViewportPoint(_player.transform.localPosition);//将三维物体的世界坐标转换为视口坐标
((RectTransform)tr.transform).anchoredPosition = new Vector2((vp2.x * RectRoot.sizeDelta.x) - (RectRoot.sizeDelta.x * 0.5f), (vp2.y * RectRoot.sizeDelta.y) - (RectRoot.sizeDelta.y * 0.5f));
trail.enabled = playerController.power > 0;
}
timer += Time.deltaTime;
while (timer >= 1)
{
CreateMiniPath();
timer = 0;
}
}
void CreateMiniPath()
{
if (playerController == null)
return;
var dat = new List<Vector3>();
var mapData = cyclingCotroller.GetMapData();
if (mapData != null)
{
var count = mapData.List.Count;
var interval = Math.Max(Math.Ceiling(count / 100D), 1f);
for (int i = 0; i < mapData.List.Count; i++)
{
if (i % interval == 0)
{
var point = mapData.List[i].Point;
Vector3 item = _map.GeoToWorldPosition(new Vector2d(point[0], point[1]));
item.y += 5f;
if (playerController.currentIndex >= i)
{
dat.Add(item);
}
}
}
var feat = new VectorFeatureUnity();
feat.Points.Add(dat);
CreateRedLineRender(feat);//创建小地图路线
}
}
private bool init = false;
private void _map_OnInitialized()
{
init = true;
var visualizer = _map.MapVisualizer;
visualizer.OnMapVisualizerStateChanged += (s) =>
{
if (s == ModuleState.Finished)
{
}
};
}
#region Camera
/// <summary>
/// https://github.com/mapbox/mapbox-unity-sdk/issues/1580
/// </summary>
/// <param name="targetBounds">路线的边界</param>
/// <param name="screenBounds">小地图边界</param>
private int SetZoomToFitBounds(Vector2dBounds targetBounds, Vector2dBounds screenBounds)
{
var targetLonDelta = targetBounds.East - targetBounds.West;
var targetLatDelta = targetBounds.North - targetBounds.South;
var screenLonDelta = screenBounds.East - screenBounds.West;
var screenLatDelta = screenBounds.North - screenBounds.South;
var zoomLatMultiplier = screenLatDelta / targetLatDelta;
var zoomLonMultiplier = screenLonDelta / targetLonDelta;
var latZoom = Math.Log(zoomLatMultiplier, 2);
var lonZoom = Math.Log(zoomLonMultiplier, 2);
var zoom = (float)(_map.Zoom + Math.Min(latZoom, lonZoom));
_map.SetZoom((float)Math.Floor(zoom));
_map.UpdateMap();
return (int)Math.Floor(zoom);
}
private Vector2dBounds GetScreenBounds()
{
var screenWidth = UnityEngine.Screen.width;
var screenHeight = UnityEngine.Screen.height;
var sw_world = _minicamera.ViewportToWorldPoint(new Vector3(0.25f, 0.1f, 160));
var sw = _map.WorldToGeoPosition(sw_world);
var ne_world = _minicamera.ViewportToWorldPoint(new Vector3(0.75f, 0.9f, 90));
var ne = _map.WorldToGeoPosition(ne_world);
return new Vector2dBounds(new Vector2d(sw.x, sw.y), new Vector2d(ne.x, ne.y));
}
#endregion
#region 线
private void _map_OnUpdated()
{
CreateMiniRoute();
}
void CreateMiniRoute()
{
var meshData = new MeshData();
var dat = new List<Vector3>();
var mapData = cyclingCotroller.GetMapData();
if (mapData != null)
{
var count = mapData.List.Count;
var interval = Math.Max(Math.Ceiling(count / 100D), 1f);
for (int i = 0; i < mapData.List.Count; i++)
{
if (i % interval == 0)
{
var point = mapData.List[i].Point;
Vector3 item = _map.GeoToWorldPosition(new Vector2d(point[0], point[1]));
item.y += 1f;
dat.Add(item);
}
}
var feat = new VectorFeatureUnity();
feat.Points.Add(dat);
CreateLineRender(feat);//创建小地图路线
}
}
//创建小地图路线
void CreateLineRender(VectorFeatureUnity feat)
{
if (_mipMapRoute != null)
{
_mipMapRoute.Destroy();
}
_mipMapRoute = new GameObject("MiniMapRoute");
_mipMapRoute.transform.parent = transform;
var lineRender = _mipMapRoute.AddComponent<LineRenderer>();
lineRender.material = Instantiate(Resources.Load<Material>("UI/Material/1"));
var dat = feat.Points[0];
lineRender.endColor = Color.white;
lineRender.startColor = Color.white;
//设置宽度
lineRender.startWidth = 10f;
lineRender.endWidth = 10f;
lineRender.positionCount = dat.Count;
lineRender.SetPositions(feat.Points[0].ToArray());
lineRender.numCornerVertices = 20;
lineRender.numCapVertices = 20;
lineRender.loop = false;
_mipMapRoute.layer = 9;
}
GameObject _mipMapPath;
void CreateRedLineRender(VectorFeatureUnity feat)
{
if (_mipMapPath != null)
{
_mipMapPath.Destroy();
}
_mipMapPath = new GameObject("MiniMapPath");
_mipMapPath.transform.parent = transform;
var lineRender = _mipMapPath.AddComponent<LineRenderer>();
lineRender.material = Instantiate(Resources.Load<Material>("UI/Material/2"));
var dat = feat.Points[0];
lineRender.endColor = Color.red;
lineRender.startColor = Color.red;
//设置宽度
lineRender.startWidth = 10f;
lineRender.endWidth = 10f;
lineRender.positionCount = dat.Count;
lineRender.SetPositions(feat.Points[0].ToArray());
lineRender.numCornerVertices = 20;
lineRender.numCapVertices = 20;
lineRender.loop = false;
_mipMapPath.layer = 9;
}
#endregion
}
}

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@ -0,0 +1,50 @@
using Assets.Scenes.Ride.Scripts;
using DG.Tweening;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.UI;
namespace Assets.Scripts.Scenes.VideoRide
{
public class NearByScript: MonoBehaviour
{
Text rideNum {get;set;}
Text btnRideNum { get; set; }
GameObject Hide { get; set; }
GameObject Show { get; set; }
private void Start()
{
rideNum = transform.Find("Head/RideNum/Number").GetComponent<Text>();
btnRideNum = transform.Find("Head/Show/Panel/Number").GetComponent<Text>();
Hide = transform.Find("Head/Hide").gameObject;
Show = transform.Find("Head/Show").gameObject;
UIManager.AddEvent(Hide, UnityEngine.EventSystems.EventTriggerType.PointerClick, Hidehandler);
UIManager.AddEvent(Show, UnityEngine.EventSystems.EventTriggerType.PointerClick, Showhandler);
}
private void Hidehandler(BaseEventData data)
{
transform.DOLocalMoveX(913, 1f).onComplete += () => {
Show.SetActive(true);
Hide.SetActive(false);
};
}
private void Showhandler(BaseEventData data)
{
Show.SetActive(false);
Hide.SetActive(true);
transform.DOLocalMoveX(667.55f, 1f).onComplete += () => {
};
}
float timer = 1f;
private void Update()
{
timer -= Time.deltaTime;
while (timer < 0) {
rideNum.text = $"{MapUDPService.GetAllOnlineUserCount()}";
btnRideNum.text = rideNum.text;
timer += 1f;
}
}
}
}

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@ -0,0 +1,84 @@
using Assets.Scenes.Ride.Scripts;
using PolyAndCode.UI;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;
namespace Assets.Scripts.Scenes.VideoRide
{
public struct ContactInfo
{
public string Name;
public string Gender;
public string id;
}
class NearVideoPlayerList : MonoBehaviour, IRecyclableScrollRectDataSource
{
[SerializeField]
RecyclableScrollRect _recyclableScrollRect;
[SerializeField]
private int _dataLength;
//Dummy data List
private List<ContactInfo> _contactList = new List<ContactInfo>();
//Recyclable scroll rect's data source must be assigned in Awake.
private void Awake()
{
InitData();
_recyclableScrollRect.DataSource = this;
}
private void InitData()
{
if (_contactList != null) _contactList.Clear();
var list = MapUDPService.GetOnlineUsers(App.RouteIdParam);
foreach (var item in list)
{
ContactInfo obj = new ContactInfo();
obj.Name = item.Name;
obj.Gender = DateTime.Now.Millisecond.ToString();
obj.id = item.Id.ToString();
_contactList.Add(obj);
}
}
float timer = 1f;
private void Update()
{
timer -= Time.deltaTime;
while (timer < 0)
{
InitData();
timer += 1f;
}
}
#region DATA-SOURCE
/// <summary>
/// Data source method. return the list length.
/// </summary>
public int GetItemCount()
{
return _contactList.Count;
}
/// <summary>
/// Data source method. Called for a cell every time it is recycled.
/// Implement this method to do the necessary cell configuration.
/// </summary>
public void SetCell(ICell cell, int index)
{
//Casting to the implemented Cell
var item = cell as ListItem;
item.ConfigureCell(_contactList[index], index);
}
#endregion
}
}

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@ -0,0 +1,39 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;
using UnityEngine.EventSystems;
using DG.Tweening;
namespace Assets.Scripts.Scenes.VideoRide
{
class RankingScript: MonoBehaviour
{
GameObject Hide { get; set; }
GameObject Show { get; set; }
private void Start()
{
Hide = transform.Find("Head/Hide").gameObject;
Show = transform.Find("Head/Show").gameObject;
UIManager.AddEvent(Hide, UnityEngine.EventSystems.EventTriggerType.PointerClick, Hidehandler);
UIManager.AddEvent(Show, UnityEngine.EventSystems.EventTriggerType.PointerClick, Showhandler);
}
private void Hidehandler(BaseEventData data)
{
transform.DOLocalMoveX(-913, 1f).onComplete+=()=> {
Show.SetActive(true);
Hide.SetActive(false);
};
}
private void Showhandler(BaseEventData data)
{
Show.SetActive(false);
Hide.SetActive(true);
transform.DOLocalMoveX(-667, 1f).onComplete += () => {
};
}
}
}

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@ -15,6 +15,8 @@ using TurfCS;
using UnityEngine; using UnityEngine;
using DG.Tweening; using DG.Tweening;
using Assets.Scenes.Ride.Scripts.Model.RiderModels; using Assets.Scenes.Ride.Scripts.Model.RiderModels;
using UnityEngine.EventSystems;
using UnityEngine.Events;
namespace Assets.Scripts.Scenes.VideoRide namespace Assets.Scripts.Scenes.VideoRide
{ {
@ -26,7 +28,7 @@ namespace Assets.Scripts.Scenes.VideoRide
private MediaPlayer mediaPlayer { get; set; } private MediaPlayer mediaPlayer { get; set; }
private bool isStart { get; set; } private bool isStart { get; set; }
private Route route { get; set; } private Route route { get; set; }
private MapRoute mapRoute { get; set; } public MapRoute mapRoute { get; set; }
public RouteResultParam selectParamModel; public RouteResultParam selectParamModel;
public RouteResult routeResult; public RouteResult routeResult;
public string recordId { get; set; } public string recordId { get; set; }
@ -38,9 +40,28 @@ namespace Assets.Scripts.Scenes.VideoRide
public List<float> slots = new List<float>(); public List<float> slots = new List<float>();
GameObject infoPanel; GameObject infoPanel;
GameObject OnlinePlayer; GameObject OnlinePlayer;
public enum ARMode
{
INSPECT,
RIDE
}
public enum ViewMode
{
THIRD,
FIRST,
}
//当前是观察者视角还是骑行者视角
public ARMode _aRMode { get; set; }
//当前是第一人称还是第三人称
public ViewMode _viewMode { get; set; }
public int RankingId { get; set; }
private async void Awake() private async void Awake()
{ {
base.Awake(); base.Awake();
#if UNITY_EDITOR
App.RouteIdParam = 12353;
#endif
mediaPlayer = FindObjectOfType<MediaPlayer>(); mediaPlayer = FindObjectOfType<MediaPlayer>();
//自动登录 //自动登录
if (App.CurrentUser == null) if (App.CurrentUser == null)
@ -50,7 +71,6 @@ namespace Assets.Scripts.Scenes.VideoRide
DeviceCache.Init(PFConstants.DeviceCacheFolder); DeviceCache.Init(PFConstants.DeviceCacheFolder);
//var check = CheckAnt();//初始化蓝牙设备 //var check = CheckAnt();//初始化蓝牙设备
recordId = Guid.NewGuid().ToString(); recordId = Guid.NewGuid().ToString();
MapUDPService.Init();//初始化TCP
MockDirection(); MockDirection();
infoPanel = Resources.Load<GameObject>("UI/Prefab/Ride/OnlineInfoPanel"); infoPanel = Resources.Load<GameObject>("UI/Prefab/Ride/OnlineInfoPanel");
OnlinePlayer = Resources.Load<GameObject>("UI/Prefab/OnlineVideoPlayer"); OnlinePlayer = Resources.Load<GameObject>("UI/Prefab/OnlineVideoPlayer");
@ -59,13 +79,12 @@ namespace Assets.Scripts.Scenes.VideoRide
{ {
InitSlots(); InitSlots();
startTime = DateTime.Now;//UIManager.Now.GetDateTime(); startTime = DateTime.Now;//UIManager.Now.GetDateTime();
var videoPlayer = FindObjectOfType<VideoPlayer>(); var routeId = App.RouteIdParam;
var mapApi = ConfigHelper.mapApi; //获取路书
const int routeId = 12353; GetMapRoute();
mapData = mapApi.GetData(routeId);//获取路书地理数据 GetMapData();
mapRoute = mapApi.GetById(routeId).data;
route = new Route(mapData, mapRoute); route = new Route(mapData, mapRoute);
CurrentPlayer = videoPlayer;
if (selectParamModel == null) if (selectParamModel == null)
{ {
selectParamModel = new RouteResultParam selectParamModel = new RouteResultParam
@ -129,18 +148,60 @@ namespace Assets.Scripts.Scenes.VideoRide
} }
else else
{ {
var diff = item.EndDistance - current.EndDistance; //进来观察 看谁呢 依据谁未中心构建其他玩家
var diff = item.EndDistance - 0;//CurrentPlayer.EndDistance;
if (diff < offSet) if (diff < offSet)
{ {
var obj = Instantiate(OnlinePlayer, transform); var obj = Instantiate(OnlinePlayer, transform);
var online = obj.GetComponent<OnlineVideoPlayer>(); var online = obj.GetComponent<OnlineVideoPlayer>();
Debug.Log($"{onlineRider.EndDistance}={item.Power}={onlineRider.PreDistance}"); Debug.Log($"{onlineRider.EndDistance}={item.Power}={onlineRider.PreDistance}");
online.SetPlayer(onlineRider.EndDistance, item.Cadence, item.HeartRate,item.UserId); online.SetPlayer(onlineRider.EndDistance, item.Cadence, item.HeartRate, item.UserId);
obj.transform.DOMoveX(slots[currentOnlineCount], 1); obj.transform.DOMoveX(slots[currentOnlineCount], 1);
currentOnlineCount++; currentOnlineCount++;
} }
} }
} }
//随机选择当前骑行的人作为观察对象
if (_aRMode == ARMode.INSPECT && CurrentPlayer == null)
{
var currentPlayer = players.FirstOrDefault();
if (currentPlayer != null)
{
ChangePlayer(currentPlayer.UserId);
}
}
}
//设置当前是骑行模式还是观察模式
public void SetCurrentMode(ARMode aRMode)
{
_aRMode = aRMode;
var videoPlayer = FindObjectOfType<VideoPlayer>();
if (_aRMode == ARMode.INSPECT)
{
videoPlayer?.gameObject.SetActive(false);
}
else
{
CurrentPlayer = videoPlayer;
}
}
//切换当前人物视角
public void ChangeView()
{
var videoPlayer = FindObjectOfType<VideoPlayer>();
var currentPlayer = CurrentPlayer == null? videoPlayer.transform : CurrentPlayer.transform;
_viewMode = _viewMode == ViewMode.THIRD ? ViewMode.FIRST : ViewMode.THIRD;
if (_viewMode == ViewMode.FIRST)
{
currentPlayer.DOMoveZ(-0.1f, 0f);
currentPlayer.DOMoveY(-1.1f, 0f);
}
else
{
currentPlayer.DOMoveZ(4, 0f);
currentPlayer.DOMoveY(-1f, 0f);
}
} }
//切换人物 //切换人物
public void ChangePlayer(int userId) public void ChangePlayer(int userId)
@ -258,9 +319,14 @@ namespace Assets.Scripts.Scenes.VideoRide
{ {
if (mediaPlayer != null) if (mediaPlayer != null)
{ {
mediaPlayer.PlaybackRate = 1;//TODO:playbackRate; mediaPlayer.PlaybackRate = playbackRate;
mediaPlayer.Play(); mediaPlayer.Play();
} }
if (startTime == null)
{
startTime = UIManager.Now.GetDateTime();
}
isStart = true;
} }
//暂停 //暂停
public void Pause() public void Pause()
@ -289,11 +355,28 @@ namespace Assets.Scripts.Scenes.VideoRide
{ {
mediaPlayer?.Control.SeekToFrame(seq); mediaPlayer?.Control.SeekToFrame(seq);
} }
//获取路书信息 //获取路书gps信息
public MapDataModel GetMapData() public MapDataModel GetMapData()
{ {
if (mapData == null)
{
var mapApi = ConfigHelper.mapApi;
int routeId = App.RouteIdParam;
mapData = mapApi.GetData(routeId);//获取路书地理数据
}
return mapData; return mapData;
} }
//获取路书信息
public MapRoute GetMapRoute()
{
if (mapRoute == null)
{
var mapApi = ConfigHelper.mapApi;
int routeId = App.RouteIdParam;
mapRoute = mapApi.GetById(routeId).data;
}
return mapRoute;
}
//保存骑行记录 //保存骑行记录
public void Save(double totalDistance) public void Save(double totalDistance)
{ {
@ -312,7 +395,20 @@ namespace Assets.Scripts.Scenes.VideoRide
cyclingController.recorderData.ManufacturerName = ManufacturerName; cyclingController.recorderData.ManufacturerName = ManufacturerName;
cyclingController.recorderData.DeviceNumber = DeviceNumber; cyclingController.recorderData.DeviceNumber = DeviceNumber;
cyclingController.recorderData.LastFrame = GetCurrentFrame(); cyclingController.recorderData.LastFrame = GetCurrentFrame();
var RankingId = cyclingController.recorderData.SaveWithLocalRecordAysnc(cyclingModel, selectParamModel, imageFileName, recordId, path); RankingId = cyclingController.recorderData.SaveWithLocalRecordAysnc(cyclingModel, selectParamModel, imageFileName, recordId, path);
}
public void GetUIPanel()
{
}
public void AddEvent(GameObject sender, EventTriggerType eventType, UnityAction<BaseEventData> unityAction)
{
UIManager.AddEvent(sender, eventType, unityAction);
}
public Texture GetCountryImageByCode(string code)
{
return UIManager.Instance.loginRegOptions.GetCountryImage(code);
} }
//截图 //截图
protected void CaptureCamera(Camera camera, Rect rect, string fileName) protected void CaptureCamera(Camera camera, Rect rect, string fileName)

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@ -7,6 +7,7 @@ using UnityEngine.Networking;
using UnityEngine.UI; using UnityEngine.UI;
using DG.Tweening; using DG.Tweening;
using UnityEngine.SceneManagement; using UnityEngine.SceneManagement;
using UnityEngine.EventSystems;
namespace Assets.Scripts.Scenes.VideoRide namespace Assets.Scripts.Scenes.VideoRide
{ {
@ -22,12 +23,14 @@ namespace Assets.Scripts.Scenes.VideoRide
var button = transform.Find("Panel/Button").GetComponent<Button>(); var button = transform.Find("Panel/Button").GetComponent<Button>();
var Start = transform.Find("Panel/Start").GetComponent<Button>(); var Start = transform.Find("Panel/Start").GetComponent<Button>();
var Back = transform.Find("Panel/Back").GetComponent<Button>(); var Back = transform.Find("Panel/Back").GetComponent<Button>();
var Inspect = transform.Find("Panel/Inspect").gameObject;
UIManager.AddEvent(Inspect, UnityEngine.EventSystems.EventTriggerType.PointerClick, InspectHandler);
var canvasGroup = transform.GetComponent<CanvasGroup>(); var canvasGroup = transform.GetComponent<CanvasGroup>();
var ui = manager.GetCanvasTransform(); var ui = manager.GetCanvasTransform();
var route = manager.GetMapRoute();
var text = transform.GetComponentInChildren<Text>(); var text = transform.GetComponentInChildren<Text>();
var fileName = "12067924_720p.mp4"; var fileName = route.FileName;// "12067924_720p.mp4";
var url = @"http://192.168.0.97:6031/12067924_720p.mp4"; var url = route.Url; //@"http://192.168.0.97:6031/12067924_720p.mp4";
var currentPath = ""; var currentPath = "";
var path = PFConstants.VideoFolder; var path = PFConstants.VideoFolder;
var filepath = path + "/" + fileName; var filepath = path + "/" + fileName;
@ -72,6 +75,13 @@ namespace Assets.Scripts.Scenes.VideoRide
SceneManager.LoadScene("MainScene"); SceneManager.LoadScene("MainScene");
}); });
} }
//进入观察模式
private void InspectHandler(BaseEventData data)
{
manager.SetCurrentMode(VideoGameManager.ARMode.INSPECT);
var canvasGroup = transform.GetComponent<CanvasGroup>();
canvasGroup.DOFade(0, 1);
}
// Update is called once per frame // Update is called once per frame
void Update() void Update()

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@ -1,5 +1,6 @@
using Assets.Scenes.Ride.Scripts; using Assets.Scenes.Ride.Scripts;
using Assets.Scenes.Ride.Scripts.Model; using Assets.Scenes.Ride.Scripts.Model;
using DG.Tweening;
using System; using System;
using UnityEngine; using UnityEngine;
@ -12,6 +13,12 @@ namespace Assets.Scripts.Scenes.VideoRide
{ {
base.Start(); base.Start();
animator.Play("idle"); animator.Play("idle");
power = 200;
;
headPanel = manager.GetCanvasTransform().Find("GraphChart/HeadPanel").gameObject;
MoveGraphHead(true);
} }
protected override void Update() protected override void Update()
@ -44,13 +51,27 @@ namespace Assets.Scripts.Scenes.VideoRide
protected override void ComputePlayer() protected override void ComputePlayer()
{ {
heartRate = manager.UpDateHeart(); heartRate = manager.UpDateHeart();
//power = manager.UpdatePower(); power = manager.UpdatePower();
cadance = manager.UpdateCadence(); cadance = manager.UpdateCadence();
//TEST TODO
power = 200;
cadance = 150;
heartRate = 160;
weight = App.CurrentUser.Weight; weight = App.CurrentUser.Weight;
bicycleWeight = App.CurrentUser.BicycleWeight; bicycleWeight = App.CurrentUser.BicycleWeight;
//发送阻力 //发送阻力
manager.TrackResistance(currentSlope); manager.TrackResistance(currentSlope);
base.ComputePlayer(); base.ComputePlayer();
//一旦有功率就开始骑行、否则暂停
if (power > 0)
{
manager.Play((float)speed);
}
else
{
manager.Pause();
}
} }
//控制视频播放速度 //控制视频播放速度
protected override void ComputeVideo() protected override void ComputeVideo()
@ -104,5 +125,42 @@ namespace Assets.Scripts.Scenes.VideoRide
manager.Save(totalDistance); manager.Save(totalDistance);
} }
} }
protected override void MoveGraphHead(bool init = false)
{
Vector3 oldPos = headPanel.transform.position;
int nextIndex = currentIndex;
var viewIndex = chartDataSourceScript.GetViewIndex(nextIndex);
var n = graph.DataSource.GetPoint("Player 2", viewIndex);
graph.PointToWorldSpace(out Vector3 nextPosition, n.x, n.y, "Player 2");
//nextPosition.x -= 14f;
//nextPosition.y += 5f;
//人物移动 停止条件 到中间且线未加载完
if (manager.IsStart() && chartDataSourceScript.ReachMid(viewIndex) && !chartDataSourceScript.ReachEnd())
{
var currentDistance = totalDistance;
var offset = currentDistance > 0 ? distance * 1000 / currentDistance : 1;
if (UserId == manager.CurrentPlayer.UserId)
{
graph.HorizontalScrolling += offset;
}
var duration = init ? 0 : 1;
headPanel.transform.DOMove(new Vector3(oldPos.x, nextPosition.y, 0), duration);
}
else
{
headPanel.transform.position = new Vector3(nextPosition.x, nextPosition.y, 0);
//headPanel.transform.DOMove(new Vector3(nextPosition.x, nextPosition.y, 0), 1);
}
headPanel.transform.SetAsLastSibling();
}
//保存骑行记录
public void Upload()
{
if (manager.cyclingController.recorderData != null && !manager.cyclingController.recorderData.Saved)//处理重复上传的问题
{
manager.Save(totalDistance);
}
}
} }
} }

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@ -0,0 +1,178 @@
using System;
using System.Linq;
using Assets.Scenes.Ride.Scripts.Model;
using UnityEngine;
using UnityEngine.UI;
using UnityEngine.EventSystems;
using UnityEngine.SceneManagement;
using Facebook.Unity;
using Assets.Scenes.Ride.Scripts;
namespace Assets.Scripts.Scenes.VideoRide
{
public class VideoResultScript : MonoBehaviour
{
#region
Text date;
Text time;
Text level;
Text mapName;
Text distance;
RawImage country;
RawImage altudeGraph;
#endregion
#region
Text rideTime;
Text rideDistance;
Text totalClimbed;
Text wkgText;
Text avCadence;
Text avHeatrate;
Text maxPower;
Text avPower;
Text maxSpeed;
Text avSpeed;
#endregion
#region
GameObject goResultBtn;
GameObject cancelBtn;
GameObject shareWxBtn;
GameObject shareWxGpButton;
Transform toolbar;
Image DNF;
Image newRecord;
#endregion
VideoGameManager cyclingController;
private void Awake()
{
#region
date = transform.Find("MapPanel/Date").GetComponent<Text>();
time = transform.Find("MapPanel/Timer").GetComponent<Text>();
level = transform.Find("MapPanel/Level/Text").GetComponent<Text>();
mapName = transform.Find("MapPanel/MapName").GetComponent<Text>();
distance = transform.Find("MapPanel/Distance").GetComponent<Text>();
country = transform.Find("MapPanel/Country").GetComponent<RawImage>();
altudeGraph = transform.Find("MapPanel/AltudeGraph").GetComponent<RawImage>();
#endregion
#region
rideTime = transform.Find("TimePanel/Timer").GetComponent<Text>();
rideDistance = transform.Find("DistancePanel/Distance").GetComponent<Text>();
totalClimbed = transform.Find("FitPanel/TotalClimbedView/Value").GetComponent<Text>();
wkgText = transform.Find("FitPanel/FTPView/Value").GetComponent<Text>();
avCadence = transform.Find("FitPanel/CadenceView/Value").GetComponent<Text>();
avHeatrate = transform.Find("FitPanel/HeartView/Value").GetComponent<Text>();
maxPower = transform.Find("FitPanel/MaxPowerView/Value").GetComponent<Text>();
avPower = transform.Find("FitPanel/AveragePowerView/Value").GetComponent<Text>();
maxSpeed = transform.Find("FitPanel/MaxSpeedView/Value").GetComponent<Text>();
avSpeed = transform.Find("FitPanel/AverageSpeed/Value").GetComponent<Text>();
#endregion
goResultBtn = transform.Find("ConFirmButton").gameObject;
cancelBtn = transform.Find("CloseButton").gameObject;
toolbar = transform.Find("ToolBarPanel");
#if UNITY_ANDROID || UNITY_IOS
shareWxBtn = transform.Find("ToolBarPanel/WeChatButton").gameObject;
shareWxGpButton = transform.Find("ToolBarPanel/GoogleButton").gameObject;
#endif
DNF = transform.Find("DNF").GetComponent<Image>();
newRecord = transform.Find("TimePanel/NewRecord").GetComponent<Image>();
}
public void InjectController(VideoGameManager controller)
{
cyclingController = controller;
controller.AddEvent(goResultBtn, UnityEngine.EventSystems.EventTriggerType.PointerClick, GoResult);
controller.AddEvent(cancelBtn, UnityEngine.EventSystems.EventTriggerType.PointerClick, Cancel);
#if UNITY_ANDROID || UNITY_IOS
cyclingController.AddEvent(shareWxBtn, EventTriggerType.PointerClick, shareToWx);
cyclingController.AddEvent(shareWxGpButton, EventTriggerType.PointerClick, shareToWxGp);
var fbButton = transform.Find("ToolBarPanel/FaceBookButton").gameObject;
cyclingController.AddEvent(fbButton, EventTriggerType.PointerClick, shareToFb);
#endif
}
private void shareToFb(BaseEventData arg0)
{
FB.ShareLink(contentURL: new Uri($"{App.CurrentUser.WebHost}RoutesRecords/{cyclingController.RankingId}?Token={App.CurrentUser.cookie}"),
contentTitle: cyclingController.mapRoute.Name,
contentDescription: "By " + App.CurrentUser.Nickname,
photoURL: new Uri(cyclingController.mapRoute.CoverImage));
}
private void shareToWx(BaseEventData b)
{
if (App.weChatController.IsWeChatAppInstalled())
{
App.weChatController.ShareWebpageToWX(0, $"{App.CurrentUser.WebHost}RoutesRecords/{cyclingController.RankingId}?Token={App.CurrentUser.cookie}", cyclingController.mapRoute.Name, "By " + App.CurrentUser.Nickname, null);
}
else
{
Utils.showToast(null, "未安装微信");
}
}
private void shareToWxGp(BaseEventData b)
{
if (App.weChatController.IsWeChatAppInstalled())
{
App.weChatController.ShareWebpageToWX(1, $"{App.CurrentUser.WebHost}RoutesRecords/{cyclingController.RankingId}?Token={App.CurrentUser.cookie}", cyclingController.mapRoute.Name, "By " + App.CurrentUser.Nickname, null);
}
else
{
Utils.showToast(null, "未安装微信");
}
}
private void GoResult(BaseEventData baseEventData)
{
if (App.MainSceneParam.ContainsKey("Name"))
{
App.MainSceneParam["Name"] = "UserInfoPanel";
}
else
{
App.MainSceneParam.Add("Name", "UserInfoPanel");
}
Application.OpenURL($"{App.CurrentUser.WebHost}Mine/Detail/{cyclingController.RankingId}?Token={App.CurrentUser.cookie}");
SceneManager.LoadScene("MainScene");
}
private void Cancel(BaseEventData baseEventData)
{
SceneManager.LoadScene("MainScene");
}
public void SetDataSource(RecorderDataModel record)
{
var route = record.CurrentRoute.RouteInstance;
var dataformt = App.GetLocalLanguage().Equals("zh") ? "yyyy-MM-dd" : "dd-MM-yyyy";
date.text = record.StartTime.ToString(dataformt);
time.text = record.StartTime.ToShortTimeString();
level.text = route.Hard;
mapName.text = route.Name;
distance.text = route.Distance.ToString("f1") + "KM";
country.texture = cyclingController.GetCountryImageByCode(route.CountryCode);
Utils.DisplayImage(altudeGraph, route.AltitudeGraph);
//绑定骑行记录结果
rideTime.text = Helper.FormatTicks(record.RiderDatas.Count);
rideDistance.text = record.RiderDatas.Last()._Distance.ToString("f1") + "KM";
totalClimbed.text = record.RiderDatas.Last()._TotalClimb.ToString("f1");
var power = Math.Round(record.RiderDatas.Average(c => c._Power), 0);
avPower.text = power.ToString();
maxPower.text = record.RiderDatas.Max(c => c._Power).ToString("f0");
avHeatrate.text = record.RiderDatas.Average(c => c._HeartRate.GetValueOrDefault(0)).ToString("f0");
avSpeed.text = record.RiderDatas.Average(c => c._Speed).ToString("f1");
maxSpeed.text = record.RiderDatas.Max(c => c._Speed).ToString("f1");
wkgText.text = Math.Round(power / record.CurrentUser.Weight, 2).ToString();
avCadence.text = record.RiderDatas.Average(c => c._Cadence).GetValueOrDefault(0).ToString("f0");
DNF.gameObject.SetActive(!record.IsCompleted);
var recordImagePath = App.GetLocalLanguage().Equals("zh") ? "Images/Ride/img_newrecord_cn" : "img_newrecord";
newRecord.sprite = Resources.Load<Sprite>(recordImagePath);
newRecord.gameObject.SetActive(record.IsCompleted);
}
}
}

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@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: cf670cbf2ee31f54e948d1ae90112d81
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

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@ -1,9 +1,14 @@
using Assets.Scenes.Ride.Scripts; using Assets.Scenes.Ride.Scripts;
using Assets.Scenes.Ride.Scripts.Model;
using ChartAndGraph;
using System; using System;
using System.Collections; using System.Collections;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq;
using System.Text; using System.Text;
using UnityEngine; using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.SceneManagement;
using UnityEngine.UI; using UnityEngine.UI;
namespace Assets.Scripts.Scenes.VideoRide namespace Assets.Scripts.Scenes.VideoRide
{ {
@ -12,7 +17,33 @@ namespace Assets.Scripts.Scenes.VideoRide
GameObject button; GameObject button;
VideoGameManager manager; VideoGameManager manager;
VideoPlayer videoPlayer; VideoPlayer videoPlayer;
const float MAXPOWER = 450f;
const float MAXPOWER_RATE = 6f;
const float MAXHEARRATE = 200f;
private ChartDataSourceScript chartDataSourceScript;
Text infoText { get; set; } Text infoText { get; set; }
//ComputerPanel
Text power { get; set; }
Text cadance { get; set; }
Text heartRate { get; set; }
Text speed { get; set; }
Text totalDistance { get; set; }
Text totalClimbed { get; set; }
Text ridingTime { get; set; }
Image left { get; set; }
Image right { get; set; }
//ToolBarPanel
GameObject pauseBtn { get; set; }
GameObject deviceBtn { get; set; }
GameObject changeViewBtn { get; set; }
GameObject quitBtn { get; set; }
//minimap
Text playerTimer { get; set; }
Text distance { get; set; }
//modal
GameObject settingPanel { get; set; }
GameObject resultPanel { get; set; }
// Start is called before the first frame update // Start is called before the first frame update
void Start() void Start()
{ {
@ -20,14 +51,128 @@ namespace Assets.Scripts.Scenes.VideoRide
manager = FindObjectOfType<VideoGameManager>(); manager = FindObjectOfType<VideoGameManager>();
videoPlayer = FindObjectOfType<VideoPlayer>(); videoPlayer = FindObjectOfType<VideoPlayer>();
button = transform.Find("Panel/Button").gameObject; button = transform.Find("Panel/Button").gameObject;
Init();
RenderChart();
}
private void Init()
{
power = transform.Find("Panel/ComputerPanel/Power").GetComponent<Text>();
cadance = transform.Find("Panel/ComputerPanel/Cadance").GetComponent<Text>();
heartRate = transform.Find("Panel/ComputerPanel/Hr").GetComponent<Text>();
speed = transform.Find("Panel/ComputerPanel/Speed").GetComponent<Text>();
left = transform.Find("Panel/ComputerPanel/Left").GetComponent<Image>();
right = transform.Find("Panel/ComputerPanel/Right").GetComponent<Image>();
//ToolBarPanel
pauseBtn = transform.Find("Panel/ToolBarPanel/StartOrPauseButton").gameObject;
quitBtn = transform.Find("Panel/ToolBarPanel/ExitButton").gameObject;
changeViewBtn = transform.Find("Panel/ToolBarPanel/ChangeView").gameObject;
deviceBtn = transform.Find("Panel/ToolBarPanel/DeviceButton").gameObject;
//minmap
playerTimer = transform.Find("Panel/MiniMap/MiniMap/Panel/Timer").GetComponent<Text>();
distance = transform.Find("Panel/MiniMap/MiniMap/Panel/Distance").GetComponent<Text>();
//modal
settingPanel = transform.Find("Panel/SettingPanel").gameObject;
resultPanel = transform.Find("Panel/ResultPanel").gameObject;
//toolbar 事件注册
UIManager.AddEvent(pauseBtn, UnityEngine.EventSystems.EventTriggerType.PointerClick, PauseClick);
UIManager.AddEvent(changeViewBtn, UnityEngine.EventSystems.EventTriggerType.PointerClick, ChangeViewClick);
UIManager.AddEvent(deviceBtn, UnityEngine.EventSystems.EventTriggerType.PointerClick, DeviceClick);
UIManager.AddEvent(quitBtn, UnityEngine.EventSystems.EventTriggerType.PointerClick, QuitClick);
}
// Update is called once per frame
void Update()
{
if (videoPlayer != null && manager != null)
{
//infoText.text = $"帧数:{manager.GetCurrentFrame()}";
power.text = Math.Round(videoPlayer.power).ToString();
speed.text = Math.Round(videoPlayer.speed).ToString();
heartRate.text = Math.Round((videoPlayer.heartRate ?? 0d)).ToString();
cadance.text = Math.Round(videoPlayer.cadance).ToString();
playerTimer.text = Helper.FormatTicks(videoPlayer.ticks);
distance.text = Math.Round((videoPlayer.totalDistance)).ToString();
if (App.CurrentUser != null)
{
left.fillAmount = (float)(Math.Round(videoPlayer.power) / MAXPOWER_RATE);
right.fillAmount = (float)(Math.Round((videoPlayer.heartRate ?? 0f)) / MAXHEARRATE);
}
}
}
private void PauseClick(BaseEventData e)
{
manager.Pause();
}
private void DeviceClick(BaseEventData e)
{
UIManager.Show(UIManager.Instance.DevicePanel, null, true);
}
private void ChangeViewClick(BaseEventData e)
{
manager.ChangeView();
}
private void QuitClick(BaseEventData e)
{
UIManager.ShowConfirm("Quit", "Do you want to keep the record?",
() => {
videoPlayer?.Upload();
UIManager.CloseConfirm();
//show result
resultPanel.SetActive(true);
resultPanel.transform.SetAsLastSibling();
var videoResultScript = resultPanel.GetComponent<VideoResultScript>();
videoResultScript.InjectController(manager);
videoResultScript.SetDataSource(manager.cyclingController.recorderData);
},
2,
() => {
UIManager.CloseConfirm();
}
);
}
GameObject GraphChart { get; set; }
GraphChartBase Graph { get; set; }
private void RenderChart()
{
var mapData = manager.GetMapData();
double x = 0;
Dictionary<double, double> dataSource = new Dictionary<double, double>();
List<double> dd = new List<double>();
foreach (var item in mapData.List)
{
if (!dataSource.ContainsKey(x))
{
dataSource.Add(x, item.Elevation);
}
x += item.Distance;
dd.Add(item.Elevation);
}
GraphChart = transform.Find("Panel/GraphChart").gameObject;
chartDataSourceScript = GraphChart.GetComponent<ChartDataSourceScript>();
Graph = GraphChart.GetComponent<GraphChartBase>();
chartDataSourceScript.SetDataSource(dd.ToArray());
}
#region
private void EventHandler()
{
StringBuilder sb = new StringBuilder(); StringBuilder sb = new StringBuilder();
GameObject start = transform.Find("Panel/start").gameObject; GameObject start = transform.Find("Panel/start").gameObject;
GameObject stop = transform.Find("Panel/stop").gameObject; GameObject stop = transform.Find("Panel/stop").gameObject;
GameObject save = transform.Find("Panel/save").gameObject; GameObject save = transform.Find("Panel/save").gameObject;
GameObject left = transform.Find("Panel/left").gameObject; GameObject left = transform.Find("Panel/left").gameObject;
GameObject right = transform.Find("Panel/right").gameObject; GameObject right = transform.Find("Panel/right").gameObject;
GameObject continueBtn = transform.Find("Panel/continue").gameObject; GameObject continueBtn = transform.Find("Panel/continue").gameObject;
GameObject change = transform.Find("Panel/change").gameObject;
UIManager.AddEvent(change, UnityEngine.EventSystems.EventTriggerType.PointerClick, async (s) =>
{
manager.ChangePlayer(-16379);
});
UIManager.AddEvent(continueBtn, UnityEngine.EventSystems.EventTriggerType.PointerClick, async (s) => UIManager.AddEvent(continueBtn, UnityEngine.EventSystems.EventTriggerType.PointerClick, async (s) =>
{ {
await manager.ContinueAsync(); await manager.ContinueAsync();
@ -62,42 +207,71 @@ namespace Assets.Scripts.Scenes.VideoRide
{ {
sb.AppendLine($"{manager.GetCurrentFrame()}:{5}"); sb.AppendLine($"{manager.GetCurrentFrame()}:{5}");
}); });
ShowPlayerInfo();
}
Text power { get; set; }
Text cadance { get; set; }
Text heartRate { get; set; }
Text speed { get; set; }
Text totalDistance { get; set; }
Text totalClimbed { get; set; }
Text ridingTime { get; set; }
private void ShowPlayerInfo()
{
power = transform.Find("Panel/PowerPanel/Power").GetComponent<Text>();
cadance = transform.Find("Panel/PowerPanel/Cadance").GetComponent<Text>();
heartRate = transform.Find("Panel/PowerPanel/Hrv").GetComponent<Text>();
speed = transform.Find("Panel/ComputerPanel/Speed").GetComponent<Text>();
totalDistance = transform.Find("Panel/ComputerPanel/Distance").GetComponent<Text>();
totalClimbed = transform.Find("Panel/ComputerPanel/TotalClimb").GetComponent<Text>();
ridingTime = transform.Find("Panel/ComputerPanel/Timer").GetComponent<Text>();
} }
// Update is called once per frame #endregion
void Update()
{
if (videoPlayer != null && manager != null)
{
infoText.text = $"帧数:{manager.GetCurrentFrame()}";
power.text = Math.Round(videoPlayer.power).ToString();
speed.text = Math.Round(videoPlayer.speed,2).ToString();
totalDistance.text = Math.Round(videoPlayer.totalDistance,2).ToString();
totalClimbed.text = Math.Round(videoPlayer.totalClimb).ToString();
if (manager.CurrentPlayer != null) //private int pageIndex = 0;
{ //private int pageSize = 15;
ridingTime.text = Helper.FormatTicks(manager.CurrentPlayer.ticks); //private int bufferSize = 15;
}
} //protected override void CreateList()
} //{
// //OnlineUserNum.text = " " + MapUDPService.GetNearRiderCount().ToString();
// //LayoutRebuilder.ForceRebuildLayoutImmediate(OnlineUserNum.rectTransform);
// var nearList = MapUDPService.GetOnlineUsers(App.RouteIdParam);
// if (nearList == null)
// return;
// var mod = MapUDPService.GetNearRiderCount() % pageSize;
// var pages = MapUDPService.GetNearRiderCount() / pageSize;
// //totalPages = mod > 0 ? pages + 1 : pages;
// //删除
// var currentNearList = FindObjectsOfType<NearByItemScript>();
// foreach (var item in currentNearList)
// {
// var e = nearList.Where(c => c.Id == item.UserId).FirstOrDefault();
// if (e == null)
// {
// //item.transform.gameObject.SetActive(false);
// item.Dispose();
// bufferSize--;
// }
// }
// for (int i = 0; i < nearList.Count(); i++)
// {
// Create(nearList[i], currentNearList);
// }
//}
//private void Create(OnlineUser item, NearByItemScript[] rankingList)
//{
// //var rankingList = FindObjectsOfType<NearByItemScript>();
// var nearByItemscript = rankingList.Where(c => c.UserId == item.Id).FirstOrDefault();
// //如果当前有这个用户则更新没有则创建并setslibingindex
// if (nearByItemscript == null)
// {
// //创建
// if (bufferSize < pageSize)
// {
// //情况一还有足够的buffer,直接创建
// GameObject prefabItem = item.IsSelf ? nearByMajorItem : nearByItem;
// GameObject newObj = (GameObject)Instantiate(prefabItem, parent);
// nearByItemscript = newObj.GetComponent<NearByItemScript>();
// bufferSize++;
// }
// else
// {
// //情况二没有足够的buffer找到要被淘汰的buffer()最后一名
// nearByItemscript = rankingList.OrderByDescending(c => c.distance).FirstOrDefault();
// }
// }
// nearByItemscript.setUserId(item.Id);
// nearByItemscript.setName(item.Name);
// nearByItemscript.setRatio(item.KGWeight + "W/KG");
// nearByItemscript.setSpeed(item.Speed.ToString() + "KM/H");
// nearByItemscript.setDistance(item.Near.ToString() + "KM");
//}
} }
} }